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ICT40915
Certificate IV in

Digital and Interactive Games

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Summary

What if we told you that you could turn your gaming passion into a career? Our ICT40915 - Certificate IV in Digital and Interactive Games provides you with the skills and knowledge to support the design, development, and programming of digital games briefs as part of a larger development team. Covering areas such as Game Design, Automation, and Storyboarding, qualified students will be able to find various types of support work in the field of Game Design.
 

Note: All IT training packages will be updated across Australia in 2021, which includes this course. This qualification remains a nationally recognised qualification and is still open for enrolment.

Please speak to an education consultant for more details.

Why choose Upskilled?

Dedicated student
support
Achieve your goals with the help of our friendly student support team and dedicated trainers.
Flexible payments
options
Choose from one of our multiple payment plans designed to suit your needs.
24/7 access to
online courses
Our online courses mean you can study anytime, anywhere. Adjust your study schedule to a time that suits you best.
LinkedIn Learning
Nationally recognised
qualifications
This is a Nationally Recognised and VET Accredited course that sits within the Australian Qualifications Framework (AQF).
LinkedIn Learning
Unlimited access
to LinkedIn Learning
Enjoy unlimited access to over 16,000 online resources on LinkedIn Learning, taught by real-world industry experts in creative, technology, and business skills.
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Gain access to THE technology skills platform with over 7000+ expert-led, online courses for web development, IT training and more.

Detail

Duration
12 months
Units
16 units
Students will train in vendor specific courses such as Unity 5, along with vendor neutral courses in game development, storyboarding, short film development, and artificial intelligence. Basic skills in story and content writing, introductory programming techniques, and business analysis will also be covered. Once completed, individuals can find employment opportunities as an assistant animator, games developer support, assistant designer, and more.
Course structure

This course uses a blend of vendor specific, vendor neutral, and trainer-developed materials.

The standard course is conducted over a 12 month period; within a self-paced online learning environment. 

Upskilled will gather information about your previous experience and skills, weekly study commitment and online learning experience to provide you with an projected duration for your course based on your individual circumstance. 

Upskilled uses MyUpskilled to manage the delivery and assessment of your course. This means you can learn at your own pace.

Vendor Courses* Vendor Neutral Courses Upskilled Courses/Workshops
  • Microsoft .NET Framework
  • Microsoft C#.NET Language
  • Introduction to Unity
  • Utilising Unity Development
  • Welcome to Developing Games
  • Writing Research Papers
  • Environment
  • Foundations of Programming: Object Oriented Design
  • Scripting Unity with C#
  • GIMP Essential Training
  • Build a Match 3 Game with Unity
  • Creating a Short Film
  • Creating a Storyboard
  • Real Time Strategy and Artificial Intelligence
  • Introduction to Copyright
  • Ethics in Leadership
  • Introduction to Business Analysis
  • Project Management
  • Designing a Presentation
  • Getting Your Point Across
  • Introduction to Customer Service
  • Planning a Web Design Portfolio: Getting a Job
  • Researching
  • Storyboards
  • Privacy, Copyright, Ethics
  • Business Needs Analysis
  • Translate Business Needs
  • Enterprise Strategic Direction
  • Writing Technical Documents
  • Introduction to Project Management Principles
  • Project Integration
  • Articulate, Present and Debate Ideas
  • Work Health and Safety
  • Service Desk Analyst
Inclusions
Upskilled courses include specialised learning materials, and access to:
  • Upskilled’s fully customised online learning platform, MyUpskilled
  • Student Support services
  • your trainer via the trainer/student messaging system
  • webinars; both live and recorded sessions
  • video content access via:
Recognition of Prior Learning / Credit Transfer
Work experience or formal qualifications you have may count towards your course. If you have previously undertaken study at a recognised institution or have some relevant work experience, you might gain credit towards specific units in a course; shortening the time you have to study. You can send your application for Credit Transfer or RPL during the enrolment process.
Assessment
Upskilled takes evidence gathered from a variety of sources to deem a student as competent. Assessment processes might include some or all of the following:
  • Recognition of Prior Learning and/or credit transfer
  • summative and formative assignments
  • written reports and/or portfolio assessments
  • scenarios and/or case studies
  • projects
  • written/oral questions
  • regular training and assessment contact will be maintained by Upskilled in conjunction with the participant and their employer (where applicable). Critical dates during the program will be identified for participants to ensure compliance to assessment due dates, and attendance at monthly webinars as required.

Subjects

This qualification consists of the below units of competency. All competencies must be successfully completed to attain the qualification.
BSBWHS304
Participate effectively in WHS communication and consultation processes

This unit describes the skills and knowledge required to participate in work health and safety (WHS) communication and consultation processes. It applies to individuals who participate in WHS communication and consultation processes as part of their work health and safety responsibilities, which are in addition to their main duties.

ICTGAM401
Produce an interactive game

This unit describes the skills and knowledge required to produce an interactive game using an industry standard authoring tool. It applies to individuals who work in the game development industry and support the design, development and programming of basic digital games as part of a larger development team.

ICTICT418
Contribute to copyright, ethics and privacy in an ICT environment

This unit describes the skills and knowledge required to maintain professional and ethical conduct, as well as to ensure that personal information of stakeholders is handled in a confidential and professional manner when dealing with stakeholders in an information and communications technology (ICT) environment. It applies to ICT personnel who are required to gather information to determine the organisation’s code of ethics, and protect and maintain privacy policies and system security.

ICTICT419
Work effectively in the digital media industry

This unit describes the skills and knowledge required to work effectively as an individual or in a team environment in the digital media industries. It applies to individuals who use digital media technologies to work in the information and communications technology (ICT) industry as digital media designers, developers, programmers, contractors or digital media authoring specialists.

ICTPRG301
Apply introductory programming techniques

This unit describes the skills and knowledge required to create simple applications or games. It applies to individuals with responsibility for creating applications or games and includes creating code, using programming standards, testing, and debugging.

ICTPRG405
Automate processes

This unit describes the skills and knowledge required to write scripts to automate solutions, by using basic scripting processes, and application-specific scripting options. It applies to individuals who may work in information and communications technology (ICT) support roles and who are required to automate tasks.

ICTPRG406
Apply introductory object-oriented language skills

This unit describes the performance outcomes, skills and knowledge required to undertake introductory programming tasks using an object-oriented programming language, including tool usage, documentation, debugging, and testing techniques. It applies to individuals who are programmers in a variety of fields and who are required to produce simple programs in object-oriented languages.

ICTPRG415
Apply skills in object-oriented design

This unit describes the skills and knowledge required to produce an object-oriented design from specifications, applying the cyclic process of iteration from identification of class, instance, role and type to the final object-oriented model of the application. It applies to system designers who are required to design systems using an object-oriented method.

ICTGAM404
Apply artificial intelligence in game development

This unit describes the skills and knowledge required to research, develop and implement artificial intelligence (AI) solutions in games. It applies to individuals who contribute to the creation of computer-controlled objects in games, and who support the design, development and programming of basic digital games as part of a larger development team.

ICTICT406
Build a graphical user interface

This unit describes the skills and knowledge required to design, build and test a graphical user interface (GUI) to specification. It applies to individuals employed as programmers in a variety of fields who provide information and communications technology (ICT) support in small to medium enterprises (SMEs).

ICTGAM402
Identify and apply principles of games design and game playing

This unit describes the skills and knowledge required to identify and apply principles of games design and game playing. It applies to individuals who support the design, development and programming of basic digital games as part of a larger development team in the game development industry.

ICTGAM403
Create design documents for interactive games

This unit describes the skills and knowledge required to create a game concept, develop and document the game specifications. It applies to individuals who support the design, development and programming of basic digital games and design, develop and use digital media technologies as part of a larger development team.

ICTGAM405
Write story and content for digital games

This unit describes the skills and knowledge required to identify and develop storylines, write plot synopses and background stories, and to develop story components for interactive digital games. It applies to individuals who are employed as game concept developers, script writers, storyboard artists, game designers and other personnel working in the game development industry.

ICTGAM406
Create visual design components for interactive games

This unit describes the skills and knowledge required to create visual design components for games and interactive media using industry standard authoring tools. It applies to individuals who contribute who support the design, development, and programming of digital games as part of a larger development team.

ICTGAM407
Write scripts for interactive games

This unit describes the skills and knowledge required to develop, write and test scripts and related content for interactive games. It applies to individuals who contribute and support the design, development, and programming of digital games as part of a larger development team.

CUAPPM407
Create storyboards

This unit describes the skills and knowledge required to create and develop storyboards for a broad range of digital content, including video, film, animation and interactive media. It applies to individuals who break down content, stories or scripts into discrete elements and visualise creative concepts in collaboration with a creative production team. Storyboard artists, designers, producers and information architects can create storyboards, depending on the type and scale of production. In the film and television industry, people creating storyboards work closely with directors.

Outcomes

This qualification could give you several career, vendor and/or further study outcomes. After completing this course, you could explore some of the following outcomes.
Career outcomes
University pathways

The pathways available to learners who undertake this qualification include the ICT50215 -  Diploma of Digital Interactive Games and other relevant higher education sector qualifications.

​This course might include a pathway to university. University pathways are current at the time of publishing but are subject to change.

Vendor certification mapping

This qualification covers the learning content for the following Vendor Certification:

  • Microsoft.NET Framework
  • Microsoft C#.NET Language
 

All recommended learning materials for this certification is provided in this Upskilled Certificate. Microsoft Learning also recommends that you have hands-on experience with the product, along with studying these materials.

* Vendor Certifications are current at the time of publishing but are subject to change.

Entry requirements

Start date
Enrol anytime

As a guide, entrants to this program may:

  • have completed year 12, or
  • a qualification at Certificate III level or higher, or
  • 3 years of relevant industry experience in a role that requires the use of written documentation and communication.

You will also need to be at least 18 years at the time of applying for admission.

Target audience for this program are individuals who express and interest in gaining skills in creating digital games or existing ICT staff who wish to further develop, or formalise their skills by gaining a ICT40915 - Certificate IV in Digital and Interactive Games.  

This program would also suit participants wishing to gain entry to higher level ICT discipline qualifications or employment at level 1 or 2 Support.

To ensure participants are able to seamlessly access our online learning platform and video content, they will require access to a modern computer with high-speed internet. Participants will also need to possess basic computing skills, and may be required to complete a Language Literacy and Numeracy skills assessment before enrolment can be confirmed.

Resource requirements

You will need access to a computer and the internet and have basic computing operational skills. Minimum specifications for your computer are:


All users:

  • Microsoft Office 2010 or equivalent
  • Broadband internet connection
  • 2GB of RAM
  • Chrome or Firefox browsers
  • Adobe Reader XI or equivalent
  • Adobe Flash Player 10 or higher
  • Access to printer and associated software
  • Access to scanner and associated software
  • Digital imaging software
  • File compression software

Windows users:

  • Microsoft Windows 7 or higher (Windows 8 recommended)
  • 1 Ghz or faster processer (2GHz recommended)

Mac OS users:

  • Mac OSX v10.5 or higher (Mac OSX v10.6 recommended)
  • 1 Ghz or faster processer (2GHz recommended)
 
Software required
A digital video recording device and/or a digital camera and associated software to save and upload video, image and audio files for Role Play assessments. Software to view online videos and images. Software such as Adobe Reader, Windows Media Player, Windows Photo Viewer etc.

Language requirements

This course involves reading, researching and undertaking a range of written and practical assessments, as well as engaging in online forums and discussions. Furthermore, the delivery mode relies on the extensive use of written communication. As such, entry to the course requires the successful completion of English to Year 12 level.

Completed English at Year 12 level, you can demonstrate equivalency through one of the following:

A qualification at Certificate III level or higher in an associated ICT field;

OR

3 years relevant industry experience in a role that requires the use of written documentation and communication.

Other requirements

The other requirement for this course is - To successfully meet the assessment requirements and demonstrate communication skills, you will need to work with one or two other people to participate in video or audio role-plays. It is your responsibility to find your own suitable role play participants.

Flexible payment options

Upskilled offers flexible payment options for students. Enquire now for more information on payment methods.

  • Pay upfront & save

    $4,040

    RRP $4,750

    When you pay upfront,
    you receive a 15% discount
    on your course fees.

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  • Spread the cost

    $46

    Weekly*

    Ask about our flexible 
    24 month interest-free
    payment plan.

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  • Explore subsides

    This course may be eligible for Government funding.

    Complete our online government funding eligibility form to find out if you qualify.

    Check your eligibility

Government funding

At both a state and federal level, government commitment to upskilling the Australian workforce has resulted in a comprehensive framework of funding schemes and incentive opportunities. As a result, many Upskilled participants are provided incentives by the Government to undertake training and/or find that their courses are heavily subsidised.

Government funding options for:
Certificate IV in Digital and Interactive Games

Major schemes include:

Check your eligibility

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