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ICT50215
Diploma of

Digital and Interactive Games

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Summary

Turn your passion into a profit with our ICT50215 - Diploma of Digital and Interactive Games. Passionate gamers will learn how to build and design video games from the ground up through training in areas such as storyboarding, artificial intelligence in gaming, character design, character scripting, and programming with Unity and Visual studio. Qualified individuals can pursue employment opportunities as an animator, designer, games developer, and more within this exciting industry.
 

Note: All IT training packages will be updated across Australia in 2021, which includes this course. This qualification remains a nationally recognised qualification and is still open for enrolment.

Please speak to an education consultant for more details.

Why choose Upskilled?

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support
Achieve your goals with the help of our friendly student support team and dedicated trainers.
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options
Choose from one of our multiple payment plans designed to suit your needs.
24/7 access to
online courses
Our online courses mean you can study anytime, anywhere. Adjust your study schedule to a time that suits you best.
LinkedIn Learning
Nationally recognised
qualifications
This is a Nationally Recognised and VET Accredited course that sits within the Australian Qualifications Framework (AQF).
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Unlimited access
to LinkedIn Learning
Enjoy unlimited access to over 16,000 online resources on LinkedIn Learning, taught by real-world industry experts in creative, technology, and business skills.
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Gain access to THE technology skills platform with over 7000+ expert-led, online courses for web development, IT training and more.

Detail

Duration
12 months
Units
16 units
This course covers all the technical aspects in video game design – including the design of 3D game levels and environments, character animation and rigging, creating interactive spaces, and producing digitally animated sequences. Students will also develop skills and knowledge in character scripting, games history, and working effectively within a team.

 

Course structure

This course uses a blend of vendor specific, vendor neutral, and trainer-developed materials.

The standard course is conducted over a 12 month period; within a self-paced online learning environment. 

Upskilled will gather information about your previous experience and skills, weekly study commitment and online learning experience to provide you with an projected duration for your course based on your individual circumstance. 

Upskilled uses MyUpskilled to manage the delivery and assessment of your course. This means you can learn at your own pace.
Vendor Courses* Vendor Neutral Courses Upskilled Courses
  • Microsoft .NET Framework
  • Microsoft C#.NET Language
  • Storyboards
  • Video Game Design
  • Unity Game Creation
  • Blender Graphic Element Design
  • Blender Animation
  • 3D Environments
  • 3D Character Animation
  • Artificial Intelligence in Gaming
  • Programming within Unity and Visual Studio
  • History of Games
  • Character Design
  • Character Scripting
  • Business Need
  • Privacy, Ethics and Copyright
  • Technical Documentation
  • Project Management
  • Working with Teams
  • Workplace Health and Safety

* Vendor exams are not included in the Upskilled course
Inclusions
Upskilled courses include specialised learning materials, and access to:
  • Upskilled’s fully customised online learning platform, MyUpskilled
  • Student Support services
  • your trainer via the trainer/student messaging system
  • webinars; both live and recorded sessions
  • video content access via:
Recognition of Prior Learning / Credit Transfer
Work experience or formal qualifications you have may count towards your course. If you have previously undertaken study at a recognised institution or have some relevant work experience, you might gain credit towards specific units in a course; shortening the time you have to study. You can send your application for Credit Transfer or RPL during the enrolment process.
Required equipment

All participants will require the following hardware and software:

  • Browser Microsoft Internet Explorer 8 (or higher)
  • Browser Mozilla Firefox 3 (or higher)
  • Browser Apple Safari 2 (or higher)
  • Operating System Microsoft Windows 7, 8 (or higher)
  • Operating System Apple Mac OS X 10.4 (or higher)
  • Processor Pentium III 1 GHz (or better)
  • Processor Macintosh Intel-based or PowerPC G4 (or better)
  • RAM 512 MB (1 GB or more recommended)
  • Internet connection 256K (broadband recommended)
  • Adobe Flash Player 10 (current version recommended)
  • Adobe Reader 9 (or higher)

Other requirements may apply to supplemental offline activities. Omitting these optional activities does not affect course completion.

**NOTE: There is a requirement to download and install game editing software Unity, and drawing/animation software Blender. The student’s computer must have the minimum requirements for this software.

Subjects

This qualification consists of the below core units of competency to complete the course. All competencies must be successfully completed to attain the qualification.
BSBWHS403
Contribute to implementing and maintaining WHS consultation and participation processes

This unit describes the skills and knowledge required to contribute to setting up, running and improving work health and safety (WHS) consultation and participation processes that are prescribed in legislation. It also covers contributing to communicating relevant information identifying and delivering related training and improving the consultation and participation processes. This unit applies to individuals whose job role includes contributing to implementing and maintaining WHS consultation and participation processes in their work area and job role. This unit applies to people who work in a broad range of WHS roles across all industries.

ICTGAM501
Create design concepts for digital games and 3-D media

This unit describes the skills and knowledge required to work innovatively in game development, using thoughtful strategies and well-developed technical skills to accommodate a specified design brief. It applies to individuals who support the design, development and programming of interactive 3-D media and digital games as part of a larger development team.

ICTGAM503
Create a complex 3-D interactive computer game

This unit describes the skills and knowledge required to use original and innovative ideas, and industry-standard production techniques, to create functional games according to a specific design brief. It applies to individuals who support the design, development and programming of interactive 3-D media, and digital games, as part of a larger development team.

ICTGAM523
Collaborate in the design of 3-D game levels and environments

This unit describes the skills and knowledge required to plan, and implement, the design of an interactive 3-D game in a team environment. It applies to individuals with high-level technical and communication skills working as concept artists, game designers, games programmers, animators and other personnel working in the game development industry.

ICTICT419
Work effectively in the digital media industry

This unit describes the skills and knowledge required to work effectively as an individual or in a team environment in the digital media industries. It applies to individuals who use digital media technologies to work in the information and communications technology (ICT) industry as digital media designers, developers, programmers, contractors or digital media authoring specialists.

ICTGAM512
Create and implement designs for a 3-D games environment

This unit describes the skills and knowledge required to create and implement designs within the context of a 3-D games environment. It applies to individuals with highly developed communication and technical skills working as concept artists, game designers, games programmers, animators, and other personnel working in the game development industry.

ICTGAM514
Design and create models for a 3-D and digital effects environment

This unit describes the skills and knowledge required to design and create models for a 3-D and digital effects environment using complex topology, specified geometry surfaces, and advanced model builds. It applies to individuals with high-level mathematical, technical and communication skills working as concept artists, game designers, games programmers, animators, and other personnel working in the game development industry.

ICTGAM516
Animate a 3-D character for digital games

This unit describes the skills and knowledge required to apply animation principles to develop an animated character, and export the character model into a game. It applies to individuals with high-level mathematical, technical and communication skills working as concept artists, game designers, games programmers, animators and other personnel working in the game development industry.

ICTGAM517
Produce a digital animation sequence

This unit describes the skills and knowledge required to produce a digital animation sequence for the 3-D and digital effects environment, involving the completion of a digital editing project. It applies to individuals with high-level mathematical, technical and communication skills working as concept artists, game designers, games programmers, animators and other personnel working in the game development industry.

ICTGAM519
Manage technical art and rigging in 3-D animation

This unit describes the skills and knowledge required to design, implement, and manage 3-D animation rigs for objects using structural controls, and construct hierarchies to formulate object geometry, and skeletal rigs to a defined project brief. It applies to individuals with high-level mathematical, technical and communication skills working as concept artists, game designers, games programmers, animators, and other personnel working in the game development industry.

ICTICT408
Create technical documentation

This unit describes the skills and knowledge required to create technical documentation that is clear to the target audience and easy to navigate. It applies to individuals working as technical writers, designers, developers and support staff who are required to produce technical support documents of their work.

ICTGAM521
Create interactive 3-D environments for digital games

This unit describes the skills and knowledge required to coordinate the design and technical elements of a smooth-running interactive 3-D environment. It applies to individuals with excellent organisational skills and high-level technical expertise working as concept artists, game designers, games programmers, animators, and other personnel working in the game development industry.

ICTGAM525
Apply digital texturing for the 3-D environment in digital games

This unit describes the skills and knowledge required to research, select techniques, and apply industry standard graphic software tools, to digital texturing for the 3-D environment in digital games. It applies to individuals with high-level technical, interpretive and communication skills and may be applicable to concept artists, game designers, games programmers, animators and other personnel working in the game development industry.

ICTICT514
Identify and manage the implementation of current industry specific technologies

This unit describes the skills and knowledge required to demonstrate and constantly review work processes that ensure that the quality of the business process is maintained for the implementation of specific industry technologies at an identified industry standard. It applies to individuals engaged in ongoing review and research in order to identify, manage and evaluate the implementation of industry technologies or techniques to improve aspects of the organisation's activities.

ICTGAM518
Animate physical attributes of models and elements

This unit describes the skills and knowledge required to animate the appropriate physical attributes of models and elements. It applies to individuals with high-level mathematical, technical and communication skills working as concept artists, game designers, games programmers, animators, and other personnel working in the game development industry.

ICTGAM526
Create complex 3-D characters for games

This unit describes the skills and knowledge required to plan, and implement, a design for complex 3-D characters for games. It applies to individuals with high-level technical, interpretive and communication skills and may be applicable to concept artists, game designers, games programmers, animators and other personnel working in the game development industry.

Outcomes

This qualification could give you several career, vendor and/or further study outcomes. After completing this course, you could explore some of the following outcomes.

Career outcomes
University pathways

This course might include a pathway to university, which are subject to change. Please speak to one of our Education Consultants for more information.

Entry requirements

Start date
Enrol anytime

As a guide, entrants to this program may:

  • have completed year 10, or
  • a qualification at Certificate III level or higher, or
  • 3 years of relevant industry experience in a role that requires the use of written documentation and communication.

You will also need to be at least 18 years at the time of applying for admission. Approval from HOF required

Resource requirements

You will need access to a computer and the internet and have basic computing operational skills. Minimum specifications for your computer are:

All users:

  • Microsoft Office 2010 or equivalent
  • Broadband internet connection
  • 2GB of RAM
  • CD-ROM or DVD drive
  • Chrome or Firefox browsers
  • Adobe Reader XI or equivalent
  • Adobe Flash Player 10 or higher
  • Access to printer and associated software
  • Access to scanner and associated software
  • Digital imaging software
  • File compression software

Windows users:

  • Microsoft Windows 7 or higher (Windows 8 recommended)
  • 1 Ghz or faster processer (2GHz recommended)

Mac OS users:

  • Mac OSX v10.5 or higher (Mac OSX v10.6 recommended)
  • 1 Ghz or faster processer (2GHz recommended)
Recording equipment / software required

A digital video recording device (for example a webcam or mobile phone with a camera) and simple recording apps to save and upload videos, images and audio files.

You will also need software such as Windows Media Player, Windows Photo Viewer, or Quicktime to view online videos and images.

Language requirements

This course involves reading, researching and undertaking a range of written and practical assessments, as well as engaging in online forums and discussions. Furthermore, the delivery mode relies on the extensive use of written communication. As such, entry to the course requires the successful completion of English to Year 10 level.

Completed English at Year 10 level, you can demonstrate equivalency through one of the following:

Successful completion of a Nationally Recognised Training qualification at Certificate II level or higher;

OR

2 years relevant industry experience in a role that requires the use of written documentation and communication.

Other requirements

Some assessments have Role-Play components and will require other participants to aparticipate as characters in role plays. These are designed to establish simulation and to demonstrate practical and/or oral communication skills. Students will be required to source and arrange these other participants, participants can be family, friends or workplace colleagues.

Flexible payment options

Upskilled offers flexible payment options for students. Enquire now for more information on payment methods.

  • Pay upfront & save

    $4,680

    RRP $5,500

    When you pay upfront,
    you receive a 15% discount
    on your course fees.

    Enquire now
  • Spread the cost

    $53

    Weekly*

    Ask about our flexible 
    24 month interest-free
    payment plan.

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  • Explore subsides

    This course may be eligible for Government funding.

    Complete our online government funding eligibility form to find out if you qualify.

    Check your eligibility

Government funding

At both a state and federal level, government commitment to upskilling the Australian workforce has resulted in a comprehensive framework of funding schemes and incentive opportunities. As a result, many Upskilled participants are provided incentives by the Government to undertake training and/or find that their courses are heavily subsidised.

Government funding options for:
Diploma of Digital and Interactive Games

Major schemes include:

Check your eligibility

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